Common definitions and utilities for all geometry algorithms. More...
#include <config.h>
#include <util/vector.h>
#include <util/matrix.h>
#include <util/floats.h>
Go to the source code of this file.
Namespaces | |
namespace | geometry |
Algorithmic geometry. | |
Typedefs | |
typedef util::Matrix < 2, 2, double > | geometry::Matrix2d |
Type of 2x2 matrix. | |
typedef util::Matrix < 3, 3, double > | geometry::Matrix3d |
Type of 3x3 matrix. | |
typedef util::Matrix < 4, 4, double > | geometry::Matrix4d |
Type of a 4x4 matrix. | |
typedef util::Vector< 2, double > | geometry::Point2d |
Type of a 2D point. | |
typedef util::Vector< 3, double > | geometry::Point3d |
Type of a 3D point. | |
typedef util::Vector< 4, double > | geometry::Point4d |
Type of a 4D point. |
Common definitions and utilities for all geometry algorithms.
Definition in file geometry.h.